Room 1, 1943–1966

The beginnings

Before powerful computers existed, there was a question. Mathematicians and engineers asked whether thought could be described by rules. If so, perhaps a machine could follow them.

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Exhibits in this room

1943

The artificial neuron

McCulloch and Pitts describe a brain neuron as a simple mathematical switch: it either fires or it does not. Their abstraction is an ancestor of today’s artificial neural networks.

1950

Turing’s imitation game

Alan Turing proposes a test: if, during a written conversation, you cannot tell whether you are speaking to a person or a machine, should the machine count as intelligent?

1956

The Dartmouth workshop

A group of researchers meets for a summer in the United States. The phrase “artificial intelligence”, proposed the previous year, becomes the name of a new scientific field.

1958

The perceptron

Frank Rosenblatt builds a machine that learns to recognise simple patterns from examples instead of having every rule written for it.

1966

ELIZA, the first chatbot

Joseph Weizenbaum at MIT builds a program that imitates a psychotherapist. It understands nothing, yet many users feel that it understands them.